This was amazing, nice work! Nice atmosphere, cool monster design, a good balance of tension and action. Only real complaint was the graveyard area, for some reason I couldn't run so it was extremely tedious, but I still really enjoyed the game overall. Loved all the little secrets too! Great work, keep it up, hope you guys keep on working on games!
This was an awesome experience! Great atmosphere, soundscape and mechanics. It felt so immersive, I feel it could of had more physics based puzzles. Great job I recommend!
Despite the title of my video, I actually did enjoy this game. I think some things could have been better, (I'm unsure if you're taking tips or anything) but I leave my thoughts at around 27:19. Other than that, the idea was fun, the jumpscares got me pretty good, and I found myself enjoying the footage during editing. Thumbs up from me, excited to see your next work.
Great game, it was a lot of fun to play through and I love the art style of the game. The silent hill-esque style really works well in this game especially with the monsters; you did a really good job on making those models.
This is such a cool game honestly. I love the aesthetic, the atmosphere and the combat system. These games are always so fun and i really hope to see more like this in the future :)
Interesting premise and sublime atmosphere - this has a great potential, yet I've already encountered some immersion breaking bugs, which I hope will be fixed.
The menu is awesome. Sound design, voice acting and animations are great. Unfortunately, once you enter the building the game started glitching. First of all, the collision system needs to be worked on. Some objects go through walls, snap to grid on the ground and some even just stay at one place. The middle mouse button for grabbing is rather uncomfortable and it is quite uneasy. Not to say the screen flashes every other minute (I have no idea if that's the mechanic of the game, just giving an objective feedback). Adding to the list - the mouse goes off the screen (I should point out that I am not using a recording software on the game, just wanted to try out how it was working overall).
All the things about are just minor issues and details that can be fixed, of course. Good luck with the future developments. Cheers!
P.S. (edited) I forgot about the crosshair problem - once I interacted with some object in the game it disappeared completely. I also wonder what was the "Among Us" reference connected to? Is there something in the game, which leads to some kind of revelation or is it there for no reason?
Hi thank you for playing and all your invaluable feedback!
There were lots of features which we wanted to add but had to cut out due to the impending deadline we were working under. Although we are planning to take a look at letting you rebind keybindings so they can fit your personal preference and we’ll look into letting you enable and disable the flashlight flickering as well as getting all those pesky bugs fixed.
As for the among us reference we’d just put it in as one of the new game+ findables although it may be fairly out in the open for what it is.
Again from all of us who’ve worked on the project over the past 8 months,
← Return to game
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This was amazing, nice work! Nice atmosphere, cool monster design, a good balance of tension and action. Only real complaint was the graveyard area, for some reason I couldn't run so it was extremely tedious, but I still really enjoyed the game overall. Loved all the little secrets too!
Great work, keep it up, hope you guys keep on working on games!
this could be on android and ios
Great game !! :D
Great game with a Silent Hill vibe.
Great game!
I did a video on my channel. Hope you like it!
This was an awesome experience! Great atmosphere, soundscape and mechanics. It felt so immersive, I feel it could of had more physics based puzzles. Great job I recommend!
A very quality horror! But there isn't much light in the cemetery)
Nice game!
Hello, I really like the game. Can I make a video?
NO...
But if you really want to please do!
Ok thank you!
Despite the title of my video, I actually did enjoy this game. I think some things could have been better, (I'm unsure if you're taking tips or anything) but I leave my thoughts at around 27:19. Other than that, the idea was fun, the jumpscares got me pretty good, and I found myself enjoying the footage during editing. Thumbs up from me, excited to see your next work.
Game is really fun and I enjoyed it very much. I hope to see more from this game's universe.
Here's my channel for other games I have played. https://www.youtube.com/@Levont
That was amazing. I can really tell this was made with a lot of love. Super fun game and genuinely unnerving!
I made a video on your game if you're interested :)What a fantastic game! I was very spooked by the hand grippy thing xD Maybe he can help me with some handy jobs haha ;)
Thank you so much for playing!
Had lots of fun watching you play through our game, glad you enjoyed!
- Martin
GOOD GAME
Very good game that I recommend to anyone who does not have a heart condition because it made me jump out of my seat.
nice work for working on it for 8 months on the game. it gave me a bit of outlast vibes in a since.
This is such a cool game honestly. I love the aesthetic, the atmosphere and the combat system. These games are always so fun and i really hope to see more like this in the future :)
Bro
What a cool game, I confess that I spent a long time trying to find one of the tombstones hahaha
It was worth the wait to play this beauty!!
A GREAT GAME!!!!
Thank you so much for playing, we’re glad you enjoyed it!
- Martin
enemies occasionally give me the thug shaker, 10/10 game
cause you know man, its simply thats what it is man
great game
cool retro
Interesting premise and sublime atmosphere - this has a great potential, yet I've already encountered some immersion breaking bugs, which I hope will be fixed.
The menu is awesome. Sound design, voice acting and animations are great. Unfortunately, once you enter the building the game started glitching. First of all, the collision system needs to be worked on. Some objects go through walls, snap to grid on the ground and some even just stay at one place. The middle mouse button for grabbing is rather uncomfortable and it is quite uneasy. Not to say the screen flashes every other minute (I have no idea if that's the mechanic of the game, just giving an objective feedback). Adding to the list - the mouse goes off the screen (I should point out that I am not using a recording software on the game, just wanted to try out how it was working overall).
All the things about are just minor issues and details that can be fixed, of course. Good luck with the future developments. Cheers!
P.S. (edited) I forgot about the crosshair problem - once I interacted with some object in the game it disappeared completely. I also wonder what was the "Among Us" reference connected to? Is there something in the game, which leads to some kind of revelation or is it there for no reason?
Hi thank you for playing and all your invaluable feedback!
There were lots of features which we wanted to add but had to cut out due to the impending deadline we were working under. Although we are planning to take a look at letting you rebind keybindings so they can fit your personal preference and we’ll look into letting you enable and disable the flashlight flickering as well as getting all those pesky bugs fixed.
As for the among us reference we’d just put it in as one of the new game+ findables although it may be fairly out in the open for what it is.
Again from all of us who’ve worked on the project over the past 8 months,
thank you so much for playing!
- Martin
Ohh I want to play this beauty!!! it seems good
It will be available on friday night (May 26)
Please let me know when available :)
It’s now released!